They are professional individualists and misanthropes, disdaining melee cold steel and personal contact.
They are mercenaries, enjoing killing from afar.
They are the Snipers.
Killing and participating in the battle is just a job for the Sniper, a job that he’s doing perfectly.
The Snipers keep apart from other warriors as well as from each other. They don’t worship to any gods, so the only reason to serve for them is money. Snipers code of honor reqires to remain faithful to the current Sovereign until the Sovereign needs theur services.
The sniper is a gragile fighter for ranged combat, he survives at the expense of high mobility. His abilities give him movement advantages if compare with other classes.
Wall of Wind creates a translutent barrier for the enemies - but still pellucid for some abilities and attacks. The skilful Sniper can use the Wall of Wind to escape from the battle or control the battlefield.
Windy Ring creates two portals in the air, each can be used by the Sniper ones. Its usage is restricted only by the Sniper’s imagination and the level’s boundaries.
Ranged battle gives a significant advantage to the Sniper against melee warriors. His longbow pierces even heavy armor and inflicts terrible wounds.
Of course, the Sniper has some weak spots too, for example he has almost no armor to please better mobility. Also he has no melee weapon, so in case of serious problems the Sniper flees.
Volley of arrows
Ring of Wind